livelock - definizione. Che cos'è livelock
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Cosa (chi) è livelock - definizione

STATE IN WHICH MEMBERS ARE BLOCKING EACH OTHER
Livelock; Deadlocks; Circular wait; Live-locks; Live-lock; Deadlock avoidance; Deadly embrace; Distributed deadlock; Deadlock detection; Coffman conditions; Live lock; Deadlocking
  • 
(A) Two processes competing for one resource, following a first-come, first-served policy.

(B) Deadlock occurs when both processes lock the resource simultaneously.

(C) The deadlock can be ''resolved'' by breaking the symmetry of the locks.

(D) The deadlock can be ''prevented'' by breaking the symmetry of the locking mechanism.
  • Four processes (blue lines) compete for one resource (grey circle), following a right-before-left policy. A deadlock occurs when all processes lock the resource simultaneously (black lines). The deadlock can be resolved by breaking the symmetry.
  • Both processes need resources to continue execution. ''P1'' requires additional resource ''R1'' and is in possession of resource ''R2'', ''P2'' requires additional resource ''R2'' and is in possession of ''R1''; neither process can continue.
  •  The deadlock can be resolved by cancelling and restarting the first process.}}

livelock         
<parallel> /li:v'lok/ When two or more processes continuously change their state in response to changes in the other process(es) without doing any useful work. This is similar to deadlock in that no progress is made but differs in that neither process is blocked or waiting for anything. A human example of livelock would be two people who meet face-to-face in a corridor and each moves aside to let the other pass, but they end up swaying from side to side without making any progress because they always move the same way at the same time. [Jargon File] (1998-07-05)
Livelock (video game)         
2016 VIDEO GAME
Livelock is a top-down shooter video game featuring both solo and cooperative multiplayer, developed by Montreal-based Tuque Games and published by Perfect World Entertainment on August 30, 2016.
deadlock         
n.
1) to reach a deadlock
2) to break a deadlock

Wikipedia

Deadlock

In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a lock. Deadlocks are a common problem in multiprocessing systems, parallel computing, and distributed systems, because in these contexts systems often use software or hardware locks to arbitrate shared resources and implement process synchronization.

In an operating system, a deadlock occurs when a process or thread enters a waiting state because a requested system resource is held by another waiting process, which in turn is waiting for another resource held by another waiting process. If a process remains indefinitely unable to change its state because resources requested by it are being used by another process that itself is waiting, then the system is said to be in a deadlock.

In a communications system, deadlocks occur mainly due to loss or corruption of signals rather than contention for resources.